Effective Map Size

Not every map has fully usable space. For example Map 1 of the yellow empire has a lot of water to the left side of the map. In order to not let this area skew the spawn radius percentages, we can set an effective map position like


Monster AwesomeWildDog
RespawnInterval 60
MapSpaceMin 200 0
GroupCount 3


This will treat the Map 1 of the yellow empire as if it would start at 200, 0.

It effectively discards the water on the left side when considering spawn radius percentages.


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